Animations.....
Jan. 15th, 2007 09:18 pmOkay, this is mainly for
ptps but if anyone else is curious they can look at them too....I hope they work >_>; Anyways, they are just all the animations I've done so far, my lessons I guess you'd call them. I'll put up the link to download as well a description of what we were learning with each one.
Let's begin.
Bouncing Ball First animation! Learning squash and stretch and timing ^___^
Bowling Ball Learning the effects of gravity and how to show that.
Balloon Learning the soft flow of freefall and trying to keep animations within a certain amount of time. That was a pain....
Pendulum
Learning cycle animation and mechanical timing.
Page Turn Learning the 'drag and snap' technique as well as perspective animation.
Seaweed More drag and snap but this one also deals with folding the form and keeping it within a certain number of frames, thus the too rapid movement ^^;
Ball and Tail Putting together everything we learned above and adding in a bit of character animation as well. had to show the ball jumping, not bouncing, thus he had to anticipate the jump, land, have enough time for his tail to catch up and then jump again. Also, we had to show that we understoof te structure of our ball and tail, not just the outside lines. I think this guy took over 150 drawings and about 500 drawings to get those 150 >_< I killed a forest....
So hopefully they work.
*crosses fingers*
Let's begin.
Bouncing Ball First animation! Learning squash and stretch and timing ^___^
Bowling Ball Learning the effects of gravity and how to show that.
Balloon Learning the soft flow of freefall and trying to keep animations within a certain amount of time. That was a pain....
Pendulum
Learning cycle animation and mechanical timing.
Page Turn Learning the 'drag and snap' technique as well as perspective animation.
Seaweed More drag and snap but this one also deals with folding the form and keeping it within a certain number of frames, thus the too rapid movement ^^;
Ball and Tail Putting together everything we learned above and adding in a bit of character animation as well. had to show the ball jumping, not bouncing, thus he had to anticipate the jump, land, have enough time for his tail to catch up and then jump again. Also, we had to show that we understoof te structure of our ball and tail, not just the outside lines. I think this guy took over 150 drawings and about 500 drawings to get those 150 >_< I killed a forest....
So hopefully they work.
*crosses fingers*
no subject
Date: 2007-01-16 04:37 am (UTC)Question: Why does it take 10 minutes to download a 2 second animation? Even Maplestory downloads faster than that.
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Date: 2007-01-16 04:49 am (UTC)no subject
Date: 2007-01-16 05:03 am (UTC)no subject
Date: 2007-01-16 12:52 pm (UTC)Hmmm favourites? probably the seaweed or else the ball and tail...
no subject
Date: 2007-01-16 03:13 pm (UTC)They take really long to download I'm assuming because of their filesize. 28MB is quite killer for a 56k modem. Actually, if you have flash? You could import all of them in, resize them for smaller viewing and then upload it as a swf or something. Just a suggestion. ^^u
I'm sure you're doing well in animation in either case. ^__^ Gambatte!
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Date: 2007-01-16 05:37 pm (UTC)no subject
Date: 2007-01-16 06:24 pm (UTC)no subject
Date: 2007-01-16 06:33 pm (UTC)no subject
Date: 2007-01-17 03:50 pm (UTC)no subject
Date: 2007-01-18 02:58 pm (UTC)